In reply to Gavin Wraith’s questions, I’ll start by reposting a few of my own summaries of what Ambjörn, Loll and Jurkiewicz have been doing. The first is from week206, written on May 10, 2004, back when I still worked on quantum gravity. It’s part of a report from a quantum gravity conference in Marseille.
I’m delighted to see some real progress on getting 4d
spacetime to emerge from nonperturbative quantum gravity:
3) Jan Ambjorn, Jerzy Jurkiewicz and Renate Loll, Emergence of a 4d world
from causal quantum gravity, available as
hep-th/0404156.
This trio of researchers have revitalized an approach called “dynamical
triangulations” where we calculate path integrals in quantum gravity by
summing over different ways of building spacetime out of little 4-simplices.
They showed that if we restrict this sum to spacetimes with a well-behaved
concept of causality, we get good results. This is a bit startling,
because after decades of work, most researchers had despaired of getting
general relativity to emerge at large distances starting from the dynamical
triangulations approach. But, these people hadn’t noticed a certain flaw
in the approach… a flaw which Loll and collaborators noticed and fixed!
If you don’t know what a path integral is, don’t worry: it’s pretty
simple. Basically, in quantum physics we can calculate the expected value
of any physical quantity by doing an average over all possible histories
of the system in question, with each history weighted by a complex number
called its “amplitude”. For a particle, a history is just a path in
space; to average over all histories is to integrate over all paths -
hence the term “path integral”. But in quantum gravity, a history is
nothing other than a SPACETIME.
Mathematically, a “spacetime” is something like a 4-dimensional
manifold
equipped with a Lorentzian metric. But it’s hard to integrate over all
of these - there are just too darn many. So, sometimes people instead
treat spacetime as made of little discrete building blocks, turning
the path integral into a sum. You can either take this seriously or treat
it as a kind of approximation. Luckily, the calculations work the same
either way!
If you’re looking to build spacetime out of some sort of discrete building
block, a handy candidate is the “4-simplex”: the 4-dimensional
analogue
of a tetrahedron. This shape is rigid once you fix the lengths of its 10
edges, which correspond to the 10 components of the metric tensor in
general relativity.
There are lots of approaches to the path integrals in quantum gravity
that start by chopping spacetime into 4-simplices. The weird special
thing about dynamical triangulations is that here we usually assume
every 4-simplex in spacetime has the same shape. The different spacetimes
arise solely from different ways of sticking the 4-simplices together.
Why such a drastic simplifying assumption? To make calculations quick
and easy! The goal is get models where you can simulate quantum geometry
on your laptop - or at least a supercomputer. The hope is that simplifying
assumptions about physics at the Planck scale will wash out and not make
much difference on large length scales.
Computations using the so-called “renormalization group flow” suggest
that this hope is true if the path integral is dominated by spacetimes
that look, when viewed from afar, almost like 4d manifolds with smooth
metrics. Given this, it seems we’re bound to get general relativity at
large distance scales - perhaps with a nonzero cosmological constant, and
perhaps including various forms of matter.
Unfortunately, in all previous dynamical triangulation models, the path
integral was not
dominated by spacetimes that look like nice 4d manifolds
from afar! Depending on the details, one either got a “crumpled
phase”
dominated by spacetimes where almost all the 4-simplices touch each other,
or a “branched polymer phase” dominated by spacetimes where
the 4-simplices
form treelike structures. There’s a transition between these two phases,
but unfortunately it seems to be a 1st-order phase transition - not the
sort we can get anything useful out of. For a nice review of these
calculations, see:
4) Renate Loll, Discrete approaches to quantum gravity in four dimensions,
available as
gr-qc/9805049
or as a website at Living Reviews in Relativity,
http://www.livingreviews.org/Articles/Volume1/1998-13loll/
Luckily, all these calculations shared a common flaw!
Computer calculations of path integrals become a lot easier if instead of
assigning a complex “amplitude” to each history, we assign it a
positive
real number: a “relative probability”. The basic reason is
that unlike
positive real numbers, complex numbers can cancel out when you sum them!
When we have relative probabilities, it’s the highly probable
histories
that contribute most to the expected value of any physical quantity. We
can use something called the “Metropolis algorithm” to spot
these highly
probable histories and spend most of our time focusing on them.
This doesn’t work when we have complex amplitudes, since even a history
with a big amplitude can be canceled out by a nearby history with the
opposite big amplitude! Indeed, this happens all the time. So, instead
of histories with big amplitudes, it’s the bunches of histories that
happen not to completely cancel out that really matter. Nobody knows an
efficient general-purpose algorithm to deal with this!
For this reason, physicists often use a trick called “Wick rotation”
that converts amplitudes to relative probabilities. To do this trick, we
just replace time by imaginary time! In other words, wherever we see the
variable “t” for time in any formula, we replace it
by “it”. Magically,
this often does the job: our amplitudes turn into relative probabilities!
We then go ahead and calculate stuff. Then we take this stuff and go
back and replace “it” everywhere by “t” to get our final
answers.
While the deep inner meaning of this trick is mysterious, it can be
justified in a wide variety of contexts using the “Osterwalder-Schrader
theorem”. Here’s a pretty general version of this theorem, suitable
for quantum gravity:
5) Abhay Ashtekar, Donald Marolf, Jose Mourao and Thomas Thiemann,
Constructing Hamiltonian quantum theories from path integrals in a
diffeomorphism invariant context,
Class. Quant. Grav. 17 (2000) 4919-4940. Also
available as
quant-ph/9904094.
People use Wick rotation in all work on dynamical triangulations.
Unfortunately, this is not a context where you can justify this trick
by appealing to the Osterwalder-Schrader theorem. The problem is that
there’s no good notion of a time coordinate “t” on your typical
spacetime built by sticking together a bunch of 4-simplices!
The new work by Ambjorn, Jurkiewiecz and Loll deals with this by
restricting to spacetimes that do have a time coordinate. More
precisely, they fix a 3-dimensional manifold and consider all possible
triangulations of this manifold by regular tetrahedra. These are the
allowed “slices” of spacetime - they represent different possible
geometries of space at a given time. They then consider spacetimes
having slices of this form joined together by 4-simplices in a few
simple ways.
The slicing gives a preferred time parameter “t”. On the one hand
this goes against our desire in general relativity to avoid a preferred time
coordinate - but on the other hand, it allows Wick rotation. So, they
can use the Metropolis algorithm to compute things to their hearts’
content and then replace “it” by “t” at the end.
When they do this, they get convincing good evidence that the spacetimes
which dominate the path integral look approximately like nice smooth
4-dimensional manifolds at large distances! Take a look at their graphs
and pictures - a picture is worth a thousand words.
Naturally, what I’d like to do is use their work to develop some spin
foam models with better physical behavior than the ones we have so far.
If you look at my talk you can see some of the problems we’ve encountered:
6) John Baez, Spin foam models, talk at Non Perturbative Quantum Gravity:
Loops and Spin Foams, May 4, 2004, transparencies available at
http://math.ucr.edu/home/baez/spin_foam_models/
Now that Loll and her collaborators have gotten something that works,
we can try to fiddle around and make it more elegant while making sure it
still works. In particular, I’m hoping we can get well-behaved models
that don’t introduce a preferred time coordinate as long as they rule out
“topology change” - that is, slicings where the topology of space
changes. After all, the Osterwalder-Schrader theorem doesn’t require a preferred time coordinate, just any time coordinate together with good behavior
under change of time coordinate. For this we mainly need to rule out
topology change. Moreover, Loll and her collaborators have argued in 2d
toy models that topology change is one thing that makes models go bad: the
path integral can get dominated by spacetimes where “baby universes”
keep branching off the main one:
7) Jan Ambjorn, Jerzy Jurkiewicz and Renate Loll, Non-perturbative
Lorentzian quantum gravity, causality and topology change, Nucl. Phys.
B536 (1998) 407-434. Also available as hep-th/9805108.
Renate Loll and W. Westra, Space-time foam in 2d and the sum over
topologies, Acta Phys. Polon. B34 (2003) 4997-5008. Also available as
hep-th/0309012.
By the way, it’s also good reading about their 3d model:
8) Jan Ambjorn, Jerzy Jurkiewicz and Renate Loll, Non-perturbative 3d
Lorentzian quantum gravity, Phys.Rev. D64 (2001) 044011. Also available
as hep-th/0011276.
and for a general review, try this:
9) Renate Loll, A discrete history of the Lorentzian path integral,
Lecture Notes in Physics 631, Springer, Berlin, 2003, pp. 137-171.
Also available as
hep-th/0212340.
Re: Causality in Discrete Models of Spacetime
In reply to Gavin Wraith’s questions, I’ll start by reposting a few of my own summaries of what Ambjörn, Loll and Jurkiewicz have been doing. The first is from week206, written on May 10, 2004, back when I still worked on quantum gravity. It’s part of a report from a quantum gravity conference in Marseille.